Warner Bros will retain the rights to Shadow of Mordor's Nemesis system until 2036 The system was set to be used in Monolith ...
The Nemesis system, for those unfamiliar, is a clever in-game mechanic which tracks a player's actions to create enemies that ...
Warner Bros. is shutting down the team responsible for one of the most interesting narrative design mechanics in recent memory ...
Warner Bros shutters Monolith Productions while keeping their innovative Nemesis System locked behind a patent until 2036.
Wonder Woman was the third game by Monolith expected to use the Nemesis System. The feature – first introduced in ...
We also debate whether or not Elden Ring is a role-playing game and take a closer look at this week's Pokémon Day showcase ...
Just because Monolith Productions was killed off doesn't mean their Nemesis System is not tied up still with Warner Bros.
Warner Bros. has shut down several studios, but it retains access to the Nemesis patent created by one of them.
Warner Bros Discovery recently shut down a trio of game studios, including the well-regarded Monolith Productions. This has ...
As reported by journalist Stephen Totilo, Monolith's Nemesis system patent --which remains the property of Warner Bros.--was ...
Warner Bros will retain the rights to Shadow of Mordor's Nemesis system until 2036 The system was set to be used in Monolith Productions' Wonder Woman game Warner Bros shut down Monolith this week ...
Warner Bros shut down Monolith this week, leaving the Nemesis system to be unusable by any other studio for another 11 years Warner Bros. will retain the patent for Middle-earth: Shadow of Mordor ...