Crytek has released a new update for its CryENGINE 3 SDK taking the release to version 3.4.0. The new update now provides developers with more tools, with new features such as character tessellation, ...
Physically Based Shading – In contrast to traditional observational based shading seen in most real-time game engines, CRYENGINE's brand new Physically Based Shading model simulates the interaction ...
Crytek has released a new update for the CryEngine 3 SDK, which features better character rendering, glass shading and bug fixes. The main additions are revamped DirectX11 tessellation, which Crytek ...
Crytek has updated the CryEngine 3 SDK to version 3.4 with new tools such as a "revamped DirectX 11 tessellation," improved AI, advanced options for character rendering, an advanced Glass Shader and ...
CEO of Crytek Cevat Yerli has confirmed that we can expect a Crysis 2 Editor and a free CryEngine 3 SDK this summer, with the SDK expected to arrive in August. The new CryEngine 3 SDK development kit ...
Real time editing, bump mapping, dynamic lights, network system, integrated physics system, shaders, shadows and a dynamic music system are just some of the state-of-the-art features the CryENGINE 2 ...
CryTek's newest, shiniest piece of tech is CryEngine 3, which will be put to use in the upcoming PS3 and Xbox 360 versions of Crysis 2. While the first footage of the console versions looks remarkably ...
Developer Crytek have announced that a free editor for the PC version of Crysis 2 will be released in the "early summer", prior to a full SDK in August. "Here at Crytek we value our community, and we ...