One of the most common applications for using function pointers is in task schedulers. Every embedded system contains some type of task scheduler whether it is a simple round robin loop or a state of ...
Delegates are type safe function pointers *with an optional this pointer* thus no need to pass one round yourself. Obviously their utility is much enhanced in contract to C++ by virtue of being part ...
I ask because it doesn't seem to be for me. I've got a number of classes that inherit from a base class with some virtual functions. When I have a base class pointer everything works fine as it should ...
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