Designing 3D objects could be a lot easier when you’re working in 3D. That’s the premise behind Gravity Sketch, which is launching today as a virtual reality software tool that allows people to create ...
Ford announced that it’s collaborating with Gravity Sketch to help design new vehicles that are more human-centric than in the past courtesy of new, cutting-edge tech. Gravity Sketch allows the ...
London startup Gravity Sketch has officially launched its virtual reality sketching software that lets users create and manipulate three-dimensional objects in mid-air. Now available on Steam, the ...
Gravity Sketch fills an interesting role in the world of VR modeling tools. More focused on design than art, the app functions much like a 3D sketchpad for exploring ideas of form and color as part of ...
Ford designers could one day trade in their pens and paper for a totally three-dimensional and virtual reality experience. The automaker shared Tuesday that it is testing a 3D and VR design experience ...
While studying traditional news journalism in college, Jake realized he was smitten by all things automotive and wound up with an internship at Car and Driver. That led to a career writing news, ...
A development and design team based in London, have created a new intuitive 3D design application which has been designed to be used with either virtual reality headsets and controllers or in a more ...
Gravity Sketch, the London-based product design and collaboration platform that utilises virtual reality, has raised $3.7 million in funding. The seed round was led by Kindred Capital, with ...
Virtual reality creative tool Gravity Sketch is now available for free on all platforms for individual users, including the Oculus Quest. Gravity Sketch is an intuitive 3D design platform for ...
Ford is looking into the possibility of designing cars in virtual reality. The automaker has started experimenting with Gravity Sketch, a tool that allows its designers to draw 3D cars in VR and ...
The lockdowns of 2020 forced many designers out of their studios and into makeshift home offices. As a result, they needed to adapt to new ways of working, often away from their colleagues. Some ...