Faculty and students at RIT are conducting research in several areas of human computer interaction, including accessibility and inclusion, eye-tracking and visual perception, human-aware artificial ...
The Korea Institute of Science and Technology (KIST, President Oh Sang-rok) announced that Senior Researcher Sonya S. Kwak of ...
The field of Human-Computer Interaction in virtual environments represents a dynamic interdisciplinary area where advances in computer science, psychology and design converge to create immersive and ...
Researchers from the Human Computer Interaction Institute (HCII) and Robotics Institute (RI) at Carnegie Mellon University introduced a novel method for fabricating functional flat-to-shape objects ...
The Summer Research Program in the Human-Computer Interaction Institute (HCII) is an opportunity for undergraduate students to spend 10 weeks in the HCII conducting cutting-edge research on meaningful ...
This week on the GeekWire Podcast, we explore the frontier of crowd-augmented cognition, the concept of humans working together with the help of technology, including new ways that artificial ...
The 2025 ACM Designing Interactive Systems Conference (DIS) in Madeira, Portugal, features work from ten ATLAS community members representing three labs. This year’s event has five focus areas: ...
A new tool from researchers in CMU's Human-Computer Interaction Institute could put control for AR/VR environments in the palm of your hand, as demonstrated by this illustration. The new generation of ...
Cynthia Bennett is a postdoctoral researcher at Carnegie Mellon University’s Human-Computer Interaction Institute. Her research concerns the intersection of disability, design, and accessibility. She ...
Engaging students through interactive activities, discussions, feedback, and AI-enhanced technologies resulted in improved academic performance compared to traditional lectures, lessons, or readings, ...
Human-Computer Interaction (HCI) is a multidisciplinary field that explores the design, evaluation and implementation of interactive computing systems for human use. Traditionally rooted in the ...