Today, the Khronos Group consortium released the OpenCL 3.0 Provisional Specifications. OpenCL 3.0 realigns the OpenCL roadmap to enable developer-requested functionality to be broadly deployed by ...
The Khronos Group is moving ahead with OpenCL 3.0... by making everything in OCL 2.x optional and going back to OpenCL 1.2. Bold move. We'll see if it pays off for them. Share on Facebook (opens in a ...
A recently-approved technology standard should help software developers to tap the latent processing power of graphics chips and transform regular computers into veritable supercomputers—at least for ...
Apple has touted using the "Power of the GPU" with the OpenCL API, but how does it run in practice? Very few current applications are coded to use Apple's new OpenCL API that is included with Snow ...
The broad industry support Apple is building around OpenCL will help increase the critical mass behind OpenGL, the 2D and 3D graphics language Apple uses extensively in Mac OS X. Since the mid 90s, ...
For those of you that have been keeping up with AMD’s Boltzmann Initiative, the company has been moving at a rapid clip to overhaul its HPC software stack for use with its GPUs. AMD's solution not ...
The Khronos Group is moving ahead with OpenCL 3.0... by making everything in OCL 2.x optional and going back to OpenCL 1.2. Bold move. We'll see if it pays off for them. Share on Facebook (opens in a ...
The Khronos Group has this week announced the release of OpenCL 3.0 with a new OpenCL C 3.0 language specification to cater to a widening diversity of OpenCL devices. The Khronos Group is an open ...
Today, the Khronos Group consortium released the OpenCL 3.0 Provisional Specifications. OpenCL 3.0 realigns the OpenCL roadmap to enable developer-requested functionality to be broadly deployed by ...
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