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Games have a long history in schools. We remember our playground games, hopscotches, perched cats or boisterous ball games, or the board games the teacher allowed us to play on the last days of school ...
“I've always thought games were good models for everything—how to learn, but also how to be,” says Arana Shapiro. She has dedicated much of her career to helping educators integrate technology with ...
When classrooms went online in 2020 during the pandemic, gamified learning opportunities grew as a quick and easy way to evaluate the general learning that was happening from student to student.
Xavier Rubio-Campillo does not work for, consult, own shares in or receive funding from any company or organization that would benefit from this article, and has disclosed no relevant affiliations ...
Savvy Games Group has signed three MoU with Saudi Arabia’s Ministry of Education to integrate game development and esports ...