Maxis' 2013 reboot of the SimCity franchise will always be remembered for its disastrous launch more than anything else. But now, more than three years removed from that debacle, SimCity creative ...
SimCity, a city-building simulation series that was first released in 1989, has always been a virtual sandbox for aspiring urban planners, with a seemingly endless array of options–you could lay down ...
From SimCity’s humble beginnings with a single pollution meter to Cities: Skylines’ advanced environmental policies, city-building games have woven sustainability into their core. Players must balance ...
On Tuesday, city-building fans will finally experience the new SimCity (MAXIS/Electronic Arts) after a decade-long wait. I recently had the pleasure of chatting with Kip Katsarelis, Lead Producer on ...
Over 35 years, city-building games have evolved to teach players environmental literacy and better reflect our relationship ...
The Museum of Modern Art’s inclusion of fourteen video games in their new “Applied Design” exhibition is a worthy, forward-thinking gesture, but as an exhibit it doesn’t quite work. To make any sense ...
The Vietnamese food helped. Steaming soups and noodles that really got the juices flowing. In the last days of SimCity 4’s development, back around the turn of the century, Maxis game designer Ocean ...
Ever since I was young, I've been playing SimCity. I first started playing the original version in the early Nineties, and then graduated to SimCity 2000. I then jumped ahead much later to SimCity 4, ...
GameSpot may get a commission from retail offers. After years of banking on the success of the immensely popular The Sims games, Maxis is finally returning to the series that put the company on the ...