Nintendo put smiles on a lot of faces when it revealed that Kingdom Hearts' Sora was to be Super Smash Bros. Ultimate's final fighter to join the roster. Now Sora is out, I've put him through his ...
GameSpot may receive revenue from affiliate and advertising partnerships for sharing this content and from purchases through links. We take a look at Smash Ultimate from its debut to the final trailer ...
Longtime Kingdom Hearts director Tetsuya Nomura has revealed that Disney was more than fine with adding Sora to Super Smash Bros. Ultimate as the game’s final DLC fighter. When Sora’s addition to ...
BestReviews is reader-supported and may earn an affiliate commission. Details. Sora has officially been revealed as the latest and possibly final character in the Super Smash Bros. Ultimate roster, ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook Earlier this week, Super Smash Bros. Ultimate received its final DLC fighter in the form of Sora ...
Last week, the final character for “Super Smash Bros. Ultimate” was released: Sora from the “Kingdom Hearts” franchise. I have no idea how much money was shelled out by Nintendo for this to happen, ...
Kingdom Hearts fans rejoiced when Sora finally joined Super Smash Bros. Ultimate as its final DLC character. He didn’t even seem like one of the realistic choices for the final fighter, but he made ...
Aku is a Features and Guides Writer from South Carolina. He has previously worked extensively at The Games Cabin. He specializes in Nintendo-related topics and is highly skilled at a variety of games.
Sora is the latest and final addition to Super Smash Bros. Ultimate’s massive roster, and he may have been the hardest character to secure for the series. Masahiro Sakurai, the game director for Super ...
Living near Paris, Iyane (He/Him) is mainly covering Japanese media on DualShockers. He started his writing career in 2018 after being scouted for his blogging and talent for live-translating Japanese ...
Matt Villei is a News Writer for Collider. Having a deep appreciation for the games, films, and books he experienced growing up, Matt wanted to learn the inner workings of how these media pieces were ...