Growing up, Black girls and women were few and far between in video games. A Storm in early X-Men games here (1989), a D’Arci Stern in Urban Chaos there (1999). Overall though, representation in ...
The Voodoo Approach: Tarboosh Games CEO Rani Hammad H. on learning how to make hit games with Voodoo
There's no doubting that hyper-casual publisher Voodoo's knowledge and expertise has played a big part in its success, but if it didn't have games to publish, it wouldn't have achieved such great ...
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