Eurocom is no stranger to Nintendo 64. The underrated developer managed a Nintendo 64 port of War Gods that turned out to be better than the arcade version. From there, the company put out a ...
IGN64: When did EA first approach you to do The World is Not Enough for N64 and what did you hope to realize with the game? Eurocom: It's been about 18 months since we started talking. We had already ...