The company expects first-quarter revenue of up to $508m, beating its own guidance range by a clear margin. Adjusted EBITDA is projected to reach as high as $135m, marking 58% year over year growth.
Unity has announced that it is shutting down its IronSource advertising/user-acquisition network and planning to divest Supersonic, publisher of mobile games ...
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SAN FRANCISCO - Unity Software (NYSE:U) announced preliminary first quarter 2026 revenue of $505 million to $508 million, exceeding its guidance range of $480 million to $490 million, according to a ...
Working from home by day, gaming and streaming by night? Defeating Wi-Fi dead zones is more important than ever. A mesh network system can help, and these are the best we've tested. I’ve been working ...
Abstract: Real-time multiplayer functionality has become a critical component in mobile game design; however, developing responsive and synchronized gameplay under constrained network and hardware ...
Abstract: Many practical antennas contain continuous, binary, and categorical geometrical variables. Antenna designs involving such mixed-type variables fall under the category of mixed-variable ...
GameForge Skills is a collection of Agent Skills that give AI coding assistants deep knowledge of game development. Install a skill, and your AI agent instantly understands Unity architecture patterns ...
Objectives Using network analysis, which takes a holistic approach to health systems, we aimed to identify which psychosocial burden dimensions are the most central and, thus, critical to prioritising ...
This Homey integration brings your Homey hub into Home Assistant, allowing you to control all your Homey devices directly from Home Assistant. It supports a wide range of device types including lights ...