Spread the love“`html Blender, that incredibly versatile open-source 3D suite, has long been a darling of the animation and ...
USC Games Expo student game developers for 'Aftertaste,' 'Unrealtor' & 'Sisyphus's Worst Day (Again)' talk to Deadline about game creation.
NPR's Scott Detrow talks with Sean Krankel, head of Interactive Storytelling at Netflix, about the platform's foray into video games amid the success of its game Unhinged.
AI tools are helping solo game developers build and release games faster, but writers, artists, and junior programmers are ...
The 2026 Florida Python Challenge is being impacted by severe weather, making hunting difficult. Defending champion Taylor Stanberry notes that colder, rainy conditions have made snakes less active.
Something to look forward to: Meta is testing its experimental social media app "Pocket," which allows developers and creative individuals to "create, share, and discover" their vibe-coded mini-games ...
If your app store feels packed with new games lately, AI is the reason behind it. Research company ATTN Economy found that 181,000 mobile games launched in the six months to May 2026, up 118% on iOS ...
Indirect prompts hidden in a repository can lead to Claude Code spawning a reverse shell on the developer’s machine. Attackers can take over developers’ systems by hiding indirect prompts in ...
An agentic coding tool tasked with cloning and setting up a seemingly benign GitHub repository could execute a malicious payload that remains invisible to security scanners, AI agents, and human ...
Opening moments of games can often feel long and slow, and may even be boring as the game must teach you how to play it first thing. They’re a necessary evil, but there's a new high bar, as the new ...
As tools like Claude Code get better, more and more developers are happy to hand off coding tasks to them. The way software gets built has changed for good. The vibes were strong at Code with Claude, ...
Tay Garcia is a Contributor at DualShockers and a Brazilian journalist who has been covering games professionally since 2017. Her work spans news, reviews, previews, lists, guides, and features, with ...
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